AI Insights · Timothy · April 2024
Top 5 Character Collection Games on Android in Czech Republic - Q1 2024
In Q1 2024, the top character collection games on Android in the Czech Republic showcased varying trends in downloads, revenue, and active users. Here’s a detailed overview.
In the first quarter of 2024, the top character collection games on Android in the Czech Republic exhibited diverse performance metrics. Let's delve into the specifics of each game.
Brawl Stars from Supercell showed a steady increase in weekly revenue, peaking at approximately $175K in the first week of January. Weekly downloads saw a gradual rise, hitting a high of around 11K in early March. The game also experienced a significant growth in weekly active users, starting at 368K and reaching over 717K by the end of the quarter.
We Are Warriors! by Lessmore UG had a modest start but saw its weekly revenue increase to about $1K by the end of January. Weekly downloads, however, showed a declining trend, dropping from 10K in late January to below 1K by the end of March. Active users followed a similar downward trend, peaking at 17K in late January and decreasing to around 9K in March.
Subway Surfers from SYBO Games maintained a relatively stable revenue throughout the quarter, with minor fluctuations around the $100 mark. Weekly downloads peaked at 5.8K in mid-January but saw a general decline towards the end of the quarter. Active users for Subway Surfers showed an overall increase, climbing from 60K at the start of January to nearly 70K by the end of March.
Toca Boca World by Toca Boca experienced consistent weekly revenue, hovering around $8K for most of the quarter. Weekly downloads remained stable, fluctuating between 2.5K and 3.5K. The game’s active users also exhibited stability, with minor fluctuations around the 30K mark.
Doomsday: Last Survivors from IGG.COM showed a gradual increase in weekly revenue, reaching approximately $2K by late January. Weekly downloads were relatively steady, peaking at about 3.3K in early February. Active users saw a slight increase, starting at 3.2K in early January and reaching around 4.4K by early February, before stabilizing around 3.7K towards the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.